Most game developers are shocked to find that they can get Bink videosplaying in less than an hour - including tricky stuff like pixel shaders.Bink feels like a codec that you wrote custom for your game - it just works likeyou would expect it to.
Use Pixel Shaders Warband
This option only has effect when the application uses the fixed function vertex/pixel pipeline and pushes all the work of the vertex transform & lighting (T & L) to Direct3D when rendering primitives.Do note though, using Phong shading requires much more GPU power than default shading.
Manually entering values:- Can be a proportion in form of %d_%d or a pixel size (%d- Position sub-property is not mandatory and can be 'centered' or a pixel position (%dExamples: 16_9, pos:centered or (320, pos:(10 2ff7e9595c
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